Enum SavedGameConflictResolutionStrategy
An enum for the different strategies that can be used to resolve saved game conflicts (i.e. conflicts produced by two or more separate writes to the same saved game at once).
Namespace: EasyMobile
Assembly: cs.temp.dll.dll
Syntax
public enum SavedGameConflictResolutionStrategy
Fields
Name | Description |
---|---|
UseBase | Choose the version of the saved game that existed before any conflicting write occurred. Consider the following case:
In this situation, we can resolve the conflict by declaring either keeping Y as the canonical version of the saved game (i.e. choose the "base" version aka UseBase), or by overwriting it with conflicting value, Z (i.e. choose the "remote" version aka UseRemote). |
UseRemote | See the documentation for UseBase. |